
YiFei Pei
I graduated from the Savannah College of Art and Design (SCAD) with a master's degree., specializing in Visual Effects with a focus on Houdini FX. In addition to my passion for simulation and procedural workflows, I’m also deeply interested in digital environments, lighting and unreal engine.
My academic journey began with a B.A. in Digital Media Art, where I gained a broad understanding of film production, including directing, shooting, and post-production. During my junior year, I discovered 3D software and quickly developed a strong interest in visual effects—an experience that led me to shift my career path and pursue it wholeheartedly. I’m continually inspired by the creative and technical challenges in VFX and am excited to keep pushing my skills forward in this field.
"every new FX task is like a big puzzle and solve those puzzles using tools and tricks you've learned on prvious puzzles while adapting to new and different challenges, every project ends up becoming unique, even if its something you've done before"
- A quote from a former colleague
🔗 Portfolio: www.yifeipei.com
🎥 Reel: vimeo.com/1090587335
🎨 Artstation: yifeipei.artstation.com
🌐 LinkedIn: www.linkedin.com/in/yifeifx
📩 Contact: peiyifei44@gmail.com
YIFEI PEI
/ 912-257-3043 / peiyifei44@gmail.com / www.yifeipei.com / linkedin.com/in/yifeiFX
ONLINE PORTFOLIO
/ Reel: vimeo.com/1090587335 / ArtStation: yifeipei.artstation.com / IMDb: imdb.com/name/nm15114901
/ AI Reel: vimeo.com/1159682645
PROFILE
Houdini FX Artist / CG Generalist with 7 years of professional experience, including over 4 years of industry experience and delivered cinematic effects for major film and TV productions. Skilled in developing procedural tools and complex simulation setups with a strong technical understanding of shading, lighting, and rendering pipelines using Solaris. Experienced in AI-driven visual storytelling workflows, with hands-on use of tools such as Nano Banana, Sora, Kling AI, and Google Veo 3 to maintain character and style consistency across shots.
Software: Houdini, Maya, 3ds Max, Nuke, After Effects, Premiere Pro, SpeedTree
EXPERIENCE
Ingenuity Studios — Los Angeles, CA | FX Artist (Oct 2022 – Jul 2025)
Projects: Horizon: An American Saga (Ch. 1), One Piece Netflix S1 & S2, Miracle Workers S4, La Brea S2 & S3, Descendants: The Rise of Red, The Night Agent S2, Bad Monkey, ICK, Fear the Walking Dead S8, The Dead City S2, Washington black.
• Built procedural tools and FX setups to deliver complex and key effect contents for films and TV serise including smoke, fire, fluids, magic particles, large-scale rivers, and vellume body explosions, RBD simulation, etc.
• Collaborated with lighting and compositing teams to optimize renders.
• Worked in Houdini FX with Solaris/RenderMan for look-dev, shading, and rendering.
MFA Thesis Committee Member — Savannah college of art and design (Nov 2023 – May 2024)
• Provided research assistance and technical support for graduate students’ theses and final projects.
Scanline VFX — Los Angeles, CA | FX Artist (Sep 2021 – Oct 2022)
Project: The Flash (2023)
• Created simulations for magic effects, destruction, particles and smoke.
• Developed reusable procedural tools that can serve the same effect element in different scenes.
• Collaborated closely with lead FX artists and supervisor.
• Handled Houdini FX, lighting, and Mantra rendering.
Daysview Digital Image — Beijing, China | FX Artist Intern (May 2017 – Aug 2017)
• Created aircraft engine destruction sequences with smoke, RBD simulation and smoke effects.
• collaborated with project supervisor to set up and run the simulation.
EDUCATION
Savannah College of Art and Design (SCAD) — MFA in Visual Effects, 2018–2021
Sichuan University of Media and Communication — BFA in Digital Media Art, 2012–2016
AWARDS & HONORS
• Rookie Awards 2021 — Draft Selection & Excellence Award
“End of Summer” — Student Short Film (Mar – Apr 2023)
• Simulated particle ash effects and collaborated with compositing.
�� Official Selection — 2023 Big Apple Film Festival | Best Student Short Film Award
